


TVs that still handle motion well when set to their Game presets, too, without substantial resolution loss or smearing, will also come into their own with the sort of near-constant barrage of fast-changing native 4K pixels that Forza Horizon 5’s Quality mode delivers.
Forza horizon 5 xbox one x 4k full#
While you can appreciate all these Quality Mode improvements to some extent on any 4K TV worthy of the name, there’s no doubt that they have the most impact on both bigger screens, where good quality 4K has always had the most impact, and on relatively premium screens that have the sort of colour range/finesse, light controls and picture management capabilities (even in their Game modes) needed to do such a fantastic graphics engine full justice. This is most noticeable in the bodywork of the cars – especially models with lots of paint detail or ‘sculpting’, making them feel more three-dimensional and tangible. The outstanding new detail and sharpness of Quality Mode plays into a substantial improvement in the fidelity and subtlety of the image’s colours, too. Losing the wing mirrors of your prized Aston Martin is an experience that never fails to make you wince. Unfortunately the improved physics have also extended to bits that actually fall off your car. Or if you run into a pile of barrels or even the occasional clothes rack outside someone’s house, these things will either disintegrate or get pushed around much more extensively and realistically. So now, for instance, branches of trees drop with startlingly realistic ‘physics’ around you when a tree or bush decides to position itself in front of your hurtling car. More happens in FH5 when you ‘interact’ with (that is, crash into) the immediate environment, too. Just as importantly for a car game based as much on exploration as racing, though, FH5’s remarkable detailing also delivers the goods if you happen to be cruising around soaking up the environment at pretty much walking speed. Really high speeds felt a little cartoony on previous iterations, but not any more. It’s startling, too, how much of a difference this makes to the sense of speed you feel as you’re pushing a Koenigsegg Agera RS to 270mph and more.

Near environments look even more lifelike in Quality mode than they did on Forza Horizon 4, too, getting the game even closer to the photorealism that’s such a massive part of the franchise’s appeal. But it also makes near objects – including the all-important cars – look much more detailed, three-dimensional, realistic and beautiful than they’ve looked before. This stunningly consistent native resolution in Quality Mode contributes to a greater sense of depth to the beautiful Mexican scenery, as the horizon that gives the game its name can be rendered further before ‘fogging out’.
